AI Insights · Timothy · October 2022
Top 5 Soccer Games in Chile Q3 2022: Performance Insights
Discover the performance of the top 5 soccer games on a unified platform in Chile during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 soccer games in Chile on a unified platform demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at how these games fared:
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced fluctuations in its weekly revenue, peaking at around $27.7K in late August. Weekly downloads showed a general decline, starting at 20.1K in late June and dipping to 16.1K by the end of September. Active users remained relatively stable, with a slight increase from 245.6K in late June to approximately 250.7K by the end of the quarter.
Super Goal: Fun Soccer Game by Gamegou Limited saw modest weekly revenue, generally under $50, with minor fluctuations throughout the quarter. Downloads varied significantly, reaching a high of 15.5K in late August and a low of 5.5K in early August. The game’s active users increased notably, rising from 24.4K in late June to about 33K by the end of September.
Soccer Superstar by Real Free Soccer maintained low weekly revenue, peaking at $45 in early August. Downloads showed some fluctuation, with a high of 11K in late June and a low of 6.2K in late August, before rising to 9K by the end of September. Active users remained fairly consistent, starting at 100.3K in late June and ending the quarter at 95.2K.
Dream League Soccer 2024 from First Touch Games Ltd. had a steady revenue stream, peaking at $10K in early September. Downloads varied, starting at 9.1K in late June, dipping to 6.5K in late July, and recovering to 8.5K by the end of September. Active users remained stable, hovering around 91K throughout the quarter.
Score! Hero 2023, also by First Touch Games Ltd., saw modest weekly revenue, peaking at $515 in late June. Downloads fluctuated, starting at 5.7K in early July, dipping to 4.1K in early August, and ending at 5.1K by late September. Active users showed minor variations, maintaining around 49.8K throughout the quarter.
For more detailed insights and data, visit Sensor Tower’s platform.